Announcing BGV Summer 2013 Cohort!
Makoto Inoue and team will be transforming the MOOC experience with Benkyo Player, a web app to make educational video subtitles searchable.
Mike Saunders and Neil Clavin are prototyping Commonplace – a platform to involve citizens in planning and development decisions to generate truly user-centred neighbourhoods and cities.
Sinead Mac Manus and Ian Anderson are tackling youth unemployment with Fluency, an online education platform equipping young people with digital skills.
Femi Banjo and James Lethem are building sensor driven hardware to save lives in the emergency services with KNRY.
James Johnston and Andy Kilner are revolutionsing the energy market with Open Utility, a platform enabling peer to peer energy trading.
Simon Fox, Toby Green and Adam Hodgson from Playlab London are building Flowy: a game controlled by a player’s breathing to help sufferers manage the effects of panic attacks.
Ilyana Kerr, Pete Rogers and Simon Jeal are developping See What I Mean: an image communication tool for people suffering from dementia.
Sue Black, Linda Broughton, Clare Guise, Emma Vallintine and Louise Santa Ana are empowering and exciting hard to reach groups about technology with Savvify.
Sam Jones, Nick Rawciffe, Jonathan Hogg and Richard Tremere are creating a new learning experience for primary school children with Trackwall an immersive and active educational game.
John Hammersley and John Lees-Miller are opening science writing to the masses with Write LaTeX, a complete cloud based approach to scientific publishing.